Healing and shielding support units are specifically designed to break the fundamental mathematical rules of the game's combat system.
Many novice players make the fatal error of focusing all their defensive damage on the massive tank, ignoring the tiny support unit standing behind it.
You must find a way to bypass the massive meat shield in front and deliver high burst damage directly to the fragile healer in the back.
Deploy your assassin directly behind the enemy push, ensuring it locks onto the healer before the tank can turn around to protect it.
Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.
Hover your spell the moment you suspect a Clone play, and drop it the millisecond the blue cloning animation begins on their side of the map.
| Threat Level | Mechanic | Best Counter Strategy |
|---|---|---|
| The Melee Healer (e.g., Battle Healer) | Heals herself and surrounding units every time she successfully lands a melee attack | Use flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings |
| The Shield Buff (e. If you have any type of questions pertaining to where and just how to use tower rush, you could call us at our webpage. g., Heal Spirit) | Jumps onto a group of units, providing a massive, instant burst of healing | Place a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely |
Take a deep breath, identify the primary healer, and execute your assassination plan flawlessly.
Master the backline dive, and dominate the arena.